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Fast High Resolution Volume Carving for 3D Plant Shoot Reconstruction

Hanno Scharr · Christoph Briese · Patrick Embgenbroich · Andreas Fischbach · Fabio Fiorani · Mark Müller-Linow

Frontiers in Plant Science · 28 Sept 2017 · 10.3389/fpls.2017.01680

Abstract

Volume carving is a well established method for visual hull reconstruction and has been successfully applied in plant phenotyping, especially for 3d reconstruction of small plants and seeds. When imaging larger plants at still relatively high spatial resolution (≤1 mm), well known implementations become slow or have prohibitively large memory needs. Here we present and evaluate a computationally efficient algorithm for volume carving, allowing e.g., 3D reconstruction of plant shoots. It combines a well-known multi-grid representation called "Octree" with an efficient image region integration scheme called "Integral image." Speedup with respect to less efficient octree implementations is about 2 orders of magnitude, due to the introduced refinement strategy "Mark and refine." Speedup is about a factor 1.6 compared to a highly optimized GPU implementation using equidistant voxel grids, even without using any parallelization. We demonstrate the application of this method for trait derivation of banana and maize plants.

Code and data availability

The supplied blocks describe the volume carving method, imaging setups, and maize/banana datasets, but contain no public data or code availability statement, no repository deposit, and no author-provided URL for datasets, images, or the C++ software implementation. The only URL present is the CC BY license link, which,

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